Been making progress in stuff I've been doing, (and also having to re-animate sections of the animation for the third to fifth time due to adobe animate messing up my groups, or sometimes me making really stupid decisions and having to fix those a few weeks later). It's at around 28 seconds of animation so far, probably could've done more but I've been kind of on and off with it, making backgrounds then telling myself I'll animate on them, ditching them for about a month, stuff like that. Animation quality is eh, and a side effect of me being on and off with it is that the quality randomly varies, and you can evidently see parts I re-animated if you look closely enough. Despite the idea of it being nearly fully thought out already, it's probably going to be a bit until it's finished, seeing as I'm mainly just doing it for fun, adding to the "on and off" part. It's kind of weird animating the feet in Madness Combat, because you dread it, then you eventually actually do it and it's not that bad. Hopefully it comes out somewhat decent, despite the rough development and odd schedule of it. I have a few ideas for small little animations I might release, but I doubt I'll touch the FLAs for those, unless I'm bored or finish the primary one I'm focusing on. Animation will at the very least be ironed out to where it doesn't look too bad, mainly because I obsess over small details that are only visible for 10-15 frames, and rewatch the animation at least 20+ times every time I work on it. Probably gonna end the News Post here, really just making it since the first one I made said stuff about me making animations every week or so, and that definitely did not happen.